Dango appears in any messenger app. It understands text to quickly predict emoji, GIFs, kaomoji, and stickers. This product consists of a collection gallery and a small character that floats over your apps, showing an expanded selection of content when tapped.
Monster Missions is an interactive app and toy experience that helps young children overcome worry and develop the independence to initiate routines by reimagining them into adventures. It frames normally unwanted tasks into children’s perception of “play”.
Here, children are considered Agents and they are accompanied through missions with their monster Sidekicks. Their parents are Inspectors, in charge of selecting and assigning them missions.
Video Explainer, Interactive App Prototype, Speaking NFC Toy
FUSE draws upon the technology of Neo Tokyo — a cybercentric concept of Japan — to bring a contemporary twist to the traditional experience of izakaya dining. Reminiscent of hyperfuturistic UIs, this brand is a callback to technology found in comics and anime to create a nostalgic connection.
Brand Standards, Environmental Visuals, Staff Uniforms, Holographic Menu, Cutlery, Takeaway Items, Signage, Promotional Merchandise, Website Mockup
Hello! I'm Kristine. I'm a designer whose interests involve: memories, self-love, crafting empathetic experiences, and exploring storytelling through multisensory interactions.
Projects promoting inclusive feminism, POC representation in children's media, or aim to help young women develop their self-confidence, get me hyped!
Feel free to message email@example.com if you want to talk.
|Design, Motion, Front-End Development|
Dango is an android app helping users personalize and enhance communication through predictive emoji, GIFs, and stickers.
|Islands & Aswangs
|Branding, Book Design, Creative Direction|
Islands & Aswangs is an illustrated fantasy book, used as a guide to incorporate Filipino mythology into tabletop roleplaying games.
||Branding, Animation, Visual Marketing, Dance|
theTEAM is a competitive dance crew focused on helping youth become leaders, gain confidence, and pursue growth through dance.